top of page
Bud'N Screen.png
Top

Problem 

Web elements_edited.png

Moving to a new city alone, and settling in a strange environment especially when you don’t have any friends or family to support you can be very challenging and represents a life-changing event.
 

Finding people, getting accustomed to the city, forming a healthy lifestyle, and getting accustomed to a new role are some of the challenges faced by users. Social isolation can lead to loneliness and impact mental health. 

Research 

Web elements_edited.png

When it comes to finding guidance or support during a life-changing event people are seeking meaningful connections, reliability, shared experiences, less superficiality, and genuine support. People believe that shared experiences are instrumental when embracing change.

Research

1:1 Interviews

Survey

Affinity Maps

User Archetype

Design

User Flow

Wireframing

Prototyping

Style Guide

User Testing

Strategy

UX Strategy

Brand Positioning

Competitor Analysis

Business Model

Web elements_edited.png

Solution 

Bud’n is a social platform that helps you form meaningful connections in the face of change. Our matching system facilitates connections based on shared experiences between people who wish to buddy up while facing a new chapter (our ‘Newbies’) and those willing to share their experiences! (our ‘Buddies’).

Buddying up in the face of change!

Three Pillars!

Bud'n three-step process stands for Credibility & Trust, Meaningful connection, and Growing Together.

Asset 6.png

Compatibility!

Bud'n lets the newbies enter their concerns, lifestyle choices, interests, and hobbies. We ask similar questions to buddies specifically to understand their strengths and mastery.

Choices!

Based on this data our system creates a compatibility index and suggests matches to both parties. However, they get to choose from our list of suggestions and decide their match based on profiles.

Budn proto.png

Go beyond screens!

Bud'n encourages users to take the connection beyond the screens, with the unique chat feature. The chat expires in 20 days if you don't meet your connection physically. The system will send a reminder when you are a week away from losing your chat.

 

To ensure "Trust and Credibility" the app recommends its vetted partnered venues for the first meet-up. 

Let's incentize the journey!

To promote life beyond the virtual Bud'N also curates a pool of exciting events happening around the city, that our users can explore and book easily from the app. The premium members get access to exclusive Bud'N events.

 

Every time our newbies and buddies meet, they earn reward points, which help them purchase coupons and redeem them at their next hangout.

proto_4.png

Process Overview 

We planned our research and design activities around the double diamond design process model; originally proposed by Bela H. Banathy.
Process Map.png
Analyze: Market Analysis
Identify:  Opportunity Statement
Empathize: User Research
Align User Archetype,

Process Overview 

I designed this process map suited for our project as an adaptation of the double diamond design process model; originally proposed by Bela H. Banathy.
Untitled_Artwork (49).png
Web elements_edited.png
Web elements_edited.png
Web elements_edited.png
Market
Research
Opportunity
Statement
User
Archetypes
Key
Insights
User
Research
Eraf
Map
Target
Audience
Value
Prop
Business Model
Key
Drivers
3 Value
Pillars
Design Criteria
Competitor
Analysis
User
Flow
Wireframe
Design
User
Testing
Brand
Styleguide
Hi fidelity
Prototype
Logo
Design
ShowReel
Video
Marketing
Poster

Let's dig into the scrappy process!

Goal ~

The goal of the project was to identify a unique opportunity space and to develop a niche social media platform that solves a specific problem of the target users by facilitating a connection. 

PHASE 1

Market Research ~

This was in the form of secondary research which included: brand studies, SWOT analysis, social media trend Reports, Global Trends reports, and Tech Trends. These revealed a few key themes for the current and future social media landscape. 

These trends reflect user behavior and motivation and The hero insight that connected all of these themes was the rise of "Genuinfluencers". These are people who want to genuinely be a positive influence on others' life without any personal interest in earning money.
Market Research Chart.png

PHASE 2

Opportunity Statement ~

Based on our research, we identified an opportunity space and defined a broad but crisp opportunity statement, before we dive into field research and identify a specific problem that needs to be addressed!
"How might we enable people to make genuine connections that encourage empathy, promote authenticity and facilitate growth?"
 
Asset 3.png

PHASE 3

User Research

Our primary research was carried out through two main activities: an initial survey to understand the context and reach potential users, and a series of interviews to gain a deeper understanding of how our social network could be designed to assess our user’s needs and wants.

The survey was used to generate challenges from a bigger sample size. Based on the high-frequency responses, we built our discussion guide for our interview participants, to dig deeper into the "Whys".

We further conducted affinity mapping for the responses to generate our key Insights!


 
image 2.png
A Majority of the participants showed interest in a platform that enables the development of meaningful relationships based on one-on-one guidance in various aspects of life.
 
User quotes:
What are they looking for?

EMOTIONAL SUPPORT

TANGIBLE SUPPORT

TRUST

ENCOURAGEMENT

INFORMATION

GUIDANCE

"I feel helping each other move through similar experiences is a great way to give back to the society"

"Moving to a new city alone was hard, I don't want anyone to go through what I went through"

"I would love to guide someone to overcome challenges"

"We are in a generation the idea of connection is through social media, and it's so superficial"

Eraf Map

This helped us understand and outline interconnected, interdependent relationships between our stakeholders and their attributes. 
 
Eraf Map.png

PHASE 4

Key Insights

Synthesis revealed 7 Key insights.  These insights helped us align on the specific problem that our application would solve.  

Moving to a new city represents a life-changing event. Getting used to a new environment, new people, and possibly a new role is never easy. The majority of our audience was seeking support in situations like these. Additionally, we discovered people feel more comfortable sharing this with strangers to avoid “bothering” their relatives and friends.

At the same time, most people feel helping a stranger through an experience they went through themselves is a way of giving back and it can be rewarding in itself and also helps in making lifelong connections.

User Archetypes

DMGT 720_Winter 2022_Shankar_Tamisha_Bud'n_Process Book1024_79.jpg
Newbie
The one without any clue
"I don't know what or how"
Newbie
DMGT 720_Winter 2022_Shankar_Tamisha_Bud'n_Process Book1024_81.jpg
The one with the footprints
"I have been there"
Buddy
Buddy
The one who "kind off" knows
"I know what, show me how"
The one with the footprints
"I have seen this happen around me"

PHASE 5

Value Proposition

Moving to a new city comes with its own set of challenges. Especially for the ones who take this journey alone like students, single working professionals, single parents, or at times even couples!

When it comes to finding guidance or support during times of change, people look for meaningful connections, genuine support, and less superficial interactions. Most people also feel helping a stranger go through an experience they went through themselves is a way of giving back. 

Curious about the business strategy? View the business plan here.
Click here to view our brand positioning and strategy.
Value Pillar 2.png

Product Value Pillars

pillars.png
Value Pillar 3.png
Between our users through a verification process and with our users as a trusted platform 
Credibility & Trust
Meaningful Connection
Facilitated by us for our users to enable a community centered on genuineness and empathy.
Mutual Growth
We encourage our users to grow together, & also grow with our users to provide better services.

PHASE 6

Design Criteria ~

MUST HAVE
SHOULD HAVE
COULD HAVE
WON'T HAVE
Icons.png
Check balance to ensure credibility
Icons.png
A thorough profile development model
Icons.png
Icebreakers to start interactions
Icons.png
Defined boundaries on usage
Icons.png
Features to monitor foul communication
Icons.png
Various categories of challenges
Icons.png
Facilitation of mental health counselling
Icons.png
Allow for self-promotion of users
Icons.png
Phygital face to face interactions
Icons.png
Compatibility index (Based on shared ex)
Icons.png
Testimonials or feedback feature
Icons.png
One on one + group experiences
Icons.png
Accessibility for language translation
Icons.png
A freemium
model
Untitled_Artwork (50).png
Paid
Promotion
Untitled_Artwork (50).png
Easy to use & accessible interface
Icons.png
Freedom to choose your connection 
Icons.png
Gamified system to
motivate people
Icons.png
A space to own
and publish blog
Icons.png
Different levels of usage

Features ~

We identified 12 features based on the design criteria that would best represent our product. These features were then used to create a blue ocean strategy framework and conduct a competitor analysis to identify the white space and define USP.

We identified 12 features based on the design criteria that would best represent our product. These features were then used to create a blue ocean strategy framework and conduct a competitor analysis to identify the white space and define USP.
competitor analysis.png
Socially Driven
Matching Index
Thorough Profile
Face to face interaction
Element of Choice
Ease of use
Feedback System
Credibility of Information
Cost to user
Content Moderation
Transparency
Supplementary content

PHASE 7

Wireframing

Profile set up.png
Home Journey.png
Choose a match.png
Chat.png
Explore, Events.png

PHASE 8

Feature Priority Matrix

Based on the design criteria and blue ocean strategy we listed the 13 most important features of our product. However, due to time constraints and the accuracy of research results, we wanted to focus on limited features for the testing.

We used a measuring matrix to select the necessary features to test. Our 3 measures for prioritization were: Risk, Business Impact, and User Impact. The calculated rating helped in identifying 6 features for the user testing workshop.
user testing matrix.png

User Testing Toolkit

Activity 1: Create your own Profile!

What? We provided the users with a bunch of category cards. They could play around with the cards to make an ideal profile page. 

Why? To understand what type of information would they be willing to share and what information points were important to them when choosing a buddy.
Activity 3: How to break the ice?

What? The users were provided with a bunch of cards to play or draw on. This helped them express their ideal way of breaking the ice with a stranger. 

Why? To understand if the app needs to facilitate the interaction.
Activity 2: All in one vs three separate ways?

What? We provided the participants with three cards to understand what journey would they take once on the home page. 

Why? To discover if we should create a new user journey for three aspects of moving into the city or keep a singular journey with sub-categories. 
Activity 4: Let's check the feel-good factor!

What? The users were provided with a bunch of images that represented different reward systems. (Rating, points, testimonials, coupons, notification)

Why? To understand the ideal reward system to keep the buddies motivated and incentivize face-to-face interactions. 
Frame 3.png
Key features post testing
Personality avatars
Verification System
Multiple Categories
Matching system
Phygital experience
Coupon Reward
Event Suggestions

PHASE 8

style set.png
Style Guide.png

Style Guide

Every project is an opportunity to grow ~

Ready to See My Skills in Action? 

Challenges
Roadmap challenges: Demanding project deliverables for the timeline.
Process Challenges: Addressing the needs of the business along the needs of the user. 
Team Challenges: Communication gap and work-style differences.
Learnings
When working in team, take ownership of work early on. Work in focus, re group, take feedback, repeat.
The product is a right fit when the value prop aligns with user needs.
Built confidence to speak my mind and learnt to say "no" when required.
Re-Look
Would use priority matrix to simplify the process.
Would conducted a more through user research by identifying a very specific stakeholder group.
Would start the team project with team building workshop!
bottom of page